Radio 1 DJ and Producer @ Benga Beats Ltd
Mobile Marketing Magazine
At festivals, there are hundreds of acts on many different stages.
With FeZZee, before the festival, select the acts you know and want to see, check out some of the ones you don't know, and create your own personal lineup. You can then save that on your Smart-phone, get late-breaking updates, and share it with your friends.
Finding your tent, or your car, or your friends at a festival can be a nearly impossible task.
With FeZZee, mark where your car or ride is, where your tent is, and where your friends are on a detailed festival map. Then share these with your friends, and use your Smart-phone to reliably find them!
With so much going on, it's easy to miss out on the good stuff.
With FeZZee, there is a single place where you can check out the buzz from Twitter, Facebook, Instagram, and a host of other social media sites including FeZZee's own buzz, that's designed to work with poor connectivity. And of course, contribute to the buzz as well...
Do your festival photos and videos fall short of capturing the vibe?
With FeZZee, share your photos and videos with groups of friends and contribute to synchronized and collective crowd-sourced albums, easily. Never miss the perfect shot, again.
The FeZZee management team is a small group of professionals and award winning programmers with a range of experience in technology, product development, and the music industry. We share a common passion for music and music festivals, and state of the art technology.
Gene Myers- Gene has held a range of senior management positions with over 15 year of experience in the IT sector. Most recently he was co-founder and Vice President of Engineering at CertiVox, a London start-up that designed and developed state of the art encryption and authentication infrastructures for PKWARE and Parallels. Prior to that Gene was the Director of European Product Development for Expedia.com, and Vice President of Product Development at Workshare. In 2001, Gene won the grand prize in an international programming contest for embedded devices; a trip to the edge of space in a Russian MiG-25 Foxbat.
Fola Adejumo- Fola is a record label manager for Benga Beats in the UK. He manages artists including the dubstep artist and Radio 1 DJ Benga, and the electronic group Magnetic Man. Fola is a social media guru, has endless enthusiasm and a wicked sense of humour.
Peter Kwong- brings 15 years experience with interactive digital media and some of the worlds top brands. Peter most recently world on the Landrover account at Ogilvy One.
If you are as passionate about music festivals as we are and would like to be a part of FeZZee, please contact us.
FeZZee is committed to being an open source project, and is hosted on GitHub http://github.com/fezzee
Our web applications are designed to be responsive on all devices, and support a common set of browsers.
We're employing the latest HTML5 technologies and Node.js for our web infrastructure.
We've currently developing our mobile phone solutions natively on the iPhone, Android platforms, but will soon be starting to develop on Windows Phone.
We're hosting our services on cloud based infrastructure, with Big Data databases, for elasticity, reliability, and scalability.
From now until we launch in the in early 2014, we'll be releasing a Beta versions of FeZZee at regular intervals. We will have a soft launch of FeZZee in February 2014, in order to allow time for our iPhone app to transition through the Apple App Store process, and for all other apps to be be in our users hands, well before the start of the festival season.
Selected design partners, including those who earn that distinction by contributing to our crowd funding campaign, will have access to these Betas and helping us shape the direction of FeZZee through their feedback.
We're using a private Facebook group to coordinate our Beta program. If you are interested in becoming a design partner, please contribute to our crowd funding campaign or request membership to the FeZZee Users Group.
We are closely adhering to the Scrum methodology principal of 'Release Early, Release Often'. Our development schedule is based on 2 week cycles. This means everyone will have good visibility of our progress along the way, and updates to our Beta releases will be available every two weeks.
We're using a Pivotal Tracker to plan our releases and track bugs, and we invite to to follow our detail plan there.